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Virtual Reality Market Report

RA09072

Virtual Reality Market by Device (Projectors & Display Wall (PDW), Gesture-tracking Device (GTD), and Head-mounted Display (HMD)), Technology (Non-immersive and Semi & Fully Immersive), Component (Hardware and Software), Application (Aerospace & Defence, Commercial, Consumer, Healthcare, Enterprise and Others), and Region (North America, Europe, Asia-Pacific, and LAMEA): Opportunity Analysis and Industry Forecast, 2023-2032

RA09072

Pages: 230

Oct 2023

Virtual Reality Overview

Virtual Reality (VR) is a computer-generated environment with scenes and objects that appear to be real, making the user feel they are immersed in their surroundings. This environment is perceived through a device known as a virtual reality headset or helmet.

VR applications immerse the user in a computer-generated environment that simulates reality through the use of interactive devices, which are worn as goggles, headsets, gloves, or body suits.

Global Virtual Reality Market Analysis

The global virtual reality market size was $xx million in xx and is predicted to grow at a CAGR of xx, by generating a revenue of $xx million by xx.

COVID-19 Impact on Virtual Reality Market

The pandemic led to increased demand for virtual reality solutions across various sectors. With restrictions on physical gatherings, businesses and individuals turned to VR for remote collaboration, virtual events, and immersive experiences. As workforces shifted to remote work, VR technology provided a means for improved collaboration and virtual meetings. Companies adopted VR platforms for virtual conferences, team building exercises, and training programs. With people spending more time at home, the demand for virtual reality gaming and entertainment experiences surged. VR gaming platforms, such as Oculus Quest, witnessed increased sales, and game developers focused on creating immersive VR experiences.

The post-pandemic period witnesses a shift towards hybrid solutions that combine virtual and physical experiences. Virtual reality complements in-person interactions, enabling hybrid events, conferences, and remote collaboration even when physical gatherings are possible.  Companies are staring to invest in research and development to enhance VR hardware, software, and content. This ongoing innovation has fuelled the growth of the VR market in the post-pandemic era.

Growing Demand for Virtual Solutions to Drive the Market Growth

Advances in VR hardware, software, and content creation tools are significant drivers of the VR market. Improvements in display resolution, tracking systems, and input devices enhance the overall VR experience and encourage adoption. The important driver for the VR market is consumers' demand for immersive and engaging experiences. There is an increasing demand for VR solutions in the gaming business, entertainment, tourism, and real estate sectors work to provide customers with realistic virtual experiences. VR technology has become more affordable and accessible which is the result of declining costs over time. VR offers realistic and safe training environments for various industries, including aviation, healthcare, military, and manufacturing. Simulations and training programs in virtual reality can reduce costs, improve safety, and enhance learning outcomes.

Technical and Data Privacy Concerns to Restrain Market Growth

The accessibility of high-quality VR content is significant for driving adoption. The VR content library has been developing steadily, but it still lags behind other traditional entertainment mediums like movies and games. The lack of diverse and mainstream VR content can limit the appeal and adoption of VR innovation. Data privacy concerns and potential misuse of VR has led to the introduction of strict laws and regulations, which can affect the development and advancement of VR market. Prolonged use of VR gadgets can cause distress, motion sickness, eye strain, and other health-related issues for some people. These concerns can hinder potential users and constrain the adoption of VR innovation, particularly among those who are more vulnerable to these impacts. Many individuals still have constrained information almost the capabilities and benefits of VR innovation. Lack of awareness and understanding can lead to hesitation or reluctance to invest in VR gadgets or explore VR experiences, affecting market growth.

Growing Expanse of Gaming and Entertainment Industry to Drive Excellent Opportunities

The gaming and entertainment industry continues to be a noteworthy opportunity for the VR market. As VR innovation has progressed and become more accessible, there has been a growing demand for immersive gaming experiences and virtual entertainment content. Game developers and content makers can leverage this opportunity to create innovative and engaging VR experiences. The shift towards remote work and telecommuting has highlighted the need for effective collaboration tools. VR can provide immersive and interactive remote collaboration experiences, enabling teams to work together in virtual environments, conduct meetings, and share ideas regardless of physical distance. This opportunity extends to sectors such as architecture, design, engineering, and more. VR can transform the way real estate is showcased and visualized. Potential buyers can take virtual tours of properties, architects can create virtual walkthroughs of building designs, and interior designers can showcase their concepts in a realistic virtual environment. This opportunity opens up new possibilities for engaging clients and improving decision-making processes. VR can be utilized in industrial and manufacturing sectors for training, prototyping, and safety simulations. By creating virtual environments, workers can practice complex procedures, troubleshoot potential issues, and improve safety protocols. This opportunity can lead to increased efficiency, reduced costs, and improved workplace safety.

Global Virtual Reality Market Share, by Device, 2022

The head-mounted Display (HMD) sub-segment accounted for the highest share in 2022. Continuous advancements in HMD technology are a significant driver for the VR market. Improvements in display resolution, field of view, refresh rates, and tracking accuracy contribute to enhanced VR experiences. As HMDs become more effective, lightweight, and comfortable, they offer users a realistic and immersive virtual reality environment. With an increase in VR games, applications, and experiences, the demand for HMDs has increased. Substance variety, ranging from gaming and entertainment to education and training, encourages consumers to invest in HMDs to access these immersive experiences. HMDs facilitate remote collaboration by enabling users to engage in virtual meetings, conferences, and teamwork in immersive virtual environments. The ability to interact and communicate effectively in a virtual space drives the demand for HMDs. Industries such as healthcare, automotive, aerospace, and architecture leverage HMDs to enhance training programs, design processes, and collaborative workflows. The potential for improved efficiency, cost savings, and enhanced safety drives the adoption of HMDs in these sectors.

Global Virtual Reality Market Share, by Technology, 2022

The semi & fully immersive sub-segment accounted for the highest share in 2022. Semi and fully immersive VR allow users to feel like they are physically present in virtual environments. The ability to interact with virtual objects and surroundings in a natural and intuitive manner enhances the overall user experience. Semi and fully immersive VR enable remote collaboration and communication in a more immersive and engaging manner. By creating virtual meeting spaces, teams can interact, share ideas, and collaborate as if they were physically present. The healthcare industry sees the potential of semi and fully immersive VR for therapeutic and rehabilitation purposes. VR is utilized in pain management, exposure therapy, physical therapy, and mental health treatments. The ability to create immersive and engaging environments aids in distraction, relaxation, and improving patient outcomes.

Global Virtual Reality Market Share, by Component, 2022

The hardware sub-segment accounted for the highest share in 2022. Hardware components are crucial for delivering an immersive VR experience. High-quality displays, sensors, and tracking systems are needed to create realistic visuals, accurate motion tracking, and responsive interactions. VR applications which require real-time rendering and complex simulations, demand significant processing power. The components of hardware, which includes powerful CPUs, GPUs, and graphics cards, are important for smooth and responsive performance in VR environments. The capability of the hardware to handle resource-intensive tasks is critical for delivering a seamless and high-quality user experience. The affordability and accessibility of VR hardware components are significant drivers for their prominence. As the VR market expands, manufacturers strive to develop more affordable and entry-level options to attract a wider consumer base.

Global Virtual Reality Market Share, by Application, 2022

The commercial sub-segment accounted for the highest share in 2022. VR gives businesses the ability to make immersive and intuitive experiences for their customers. By using VR, companies can offer special and engaging experiences that capture customer attention, increase brand loyalty, and drive sales. Whether it's virtual showrooms, product demonstrations, or interactive storytelling, VR empowers businesses to deliver memorable experiences that stand out in a competitive market. VR offers a powerful tool for training employees and developing their skills. Businesses can simulate real-world scenarios and provide hands-on training in a safe and controlled virtual environment. VR technology enables businesses to visualize complex data in immersive environments. Companies can transform data into interactive and visually compelling 3D representations, making it easier to analyse and understand complex datasets.

Global Virtual Reality Market Share, by Region, 2022

 The Asia-Pacific virtual reality market generated the highest revenue in 2022 as it supplies a sizeable portion of the world's demand. VR adoption has been influenced by thriving gaming and entertainment industry in the Asia-Pacific region. VR gaming has become more and more popular among the players, resulting in countries like China and South Korea having  significant gaming markets. The expansion of the VR market in the region has been contributed to the presence of well-known and established gaming companies and a strong gaming culture. Major companies in Asia Pacific are investing in research and development and launching innovative VR products and solutions. These technological advancements have created a favourable environment for VR adoption in the region.

Competitive Scenario in the Global Virtual Reality Market

There are several major players functioning in the highly competitive global virtual reality market. In order to increase their market presence and boost their product portfolios, VR companies are mainly focusing on product development and innovation in order to deliver advanced VR technology, software, and content. This includes investment in research and development to improve VR technology, improve user experiences, offer new features and capabilities. Companies are investing in content creation by partnering with game developers, content creators, and media companies to offer a range of VR experiences.

Some of the leading virtual reality market players are Alphabet Inc., Meta Platforms Inc., CyberGlove Systems, Inc., Barco NV, Microsoft Corporation, HTC Corporation, Sensics, Inc., Samsung Electronics Co., Ltd., Ultraleap Limited, and Sixense Enterprises, Inc. (Penumbra, Inc.)

Aspect

Particulars

Historical Market Estimations

2021

Base Year for Market Estimation

2022

Forecast Timeline for Market Projection

2023-2032

Geographical Scope

North America, Europe, Asia-Pacific, and LAMEA

Segmentation by Device

  • Projectors & Display Wall (PDW)
  • Gesture-tracking Device (GTD)
  • Head-mounted Display (HMD)

Segmentation by Technology

  • Non-immersive
  • Semi & Fully Immersive

Segmentation by Component

  • Hardware
  • Software

Segmentation by Application

  • Aerospace & Defense
  • Commercial
  • Consumer
  • Healthcare
  • Enterprise
  • Others

Key Companies Profiled

  • Alphabet Inc.
  • Meta Platforms Inc.
  • CyberGlove Systems, Inc.
  • Barco NV
  • Microsoft Corporation
  • HTC Corporation
  • Sensics, Inc.
  • Samsung Electronics Co., Ltd.
  • Ultraleap Limited
  • Sixense Enterprises, Inc. (Penumbra, Inc.)

Frequently Asked Questions
 

A. The size of the virtual reality market was over $xx billion in xx and is expected to expand at a compound annual growth rate (CAGR) of xx from xx to xx.

A. Alphabet Inc., Meta Platforms Inc., and CyberGlove Systems, Inc. are some of the key players in the virtual reality market.

A. Asia-Pacific region possesses great investment opportunities for investors to witness the most promising growth in the future.

A. Asia-Pacific region is expected to offer significant investment opportunities in the future in the virtual reality market.

A. Product development & innovation and content creation & partnerships are the two key strategies opted by the operating companies in this market.

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